How would i make a UI stack on-top of each other? Like a small notification screen, Then another notification screen comes up and tweens on-top of the other already existing notification screen
You could try get current UIs by using :GetChildren() then using it's position to reposition by 'X'.
Like so:
local movmentPosition = -30 -- change - to 30 if you want it going down, but keep it minus for up. Change value accordingly for how far up/down you want it. for _,v in pairs(NotifcationFrame:GetChildren()) do -- change to where your notifcations are located if v:IsA('TextLabel') then -- change this to what you are using as a notification v.Position = v.Position + UDim2.new(0,0,movmentPosition,0) end end
If you get stuck and need help feel free to add my Discord: Josh K#2740
Insert a frame ( or what you want ) into the "StarterGui". Then you can add your decorations to the first frame, etc and add a new position to a new frame and make the position over the other gui. If you want a script please ask me at discord ( HugoRoblox #4646 ). I didn't really get your question but if your question was to add gui's on top off each others then this is the answer.