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How do I make this script activate only when I join but not when I die?

Asked by 4 years ago
local player = game.Players.LocalPlayer
local character = player.Character
local camera = workspace.CurrentCamera

repeat wait()
    camera.CameraType = Enum.CameraType.Scriptable
until camera.CameraType == Enum.CameraType.Scriptable

camera.CFrame = workspace.CameraPos.CFrame
local blur = Instance.new("BlurEffect",camera)
blur.Size = 15

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Answered by 4 years ago
Edited 4 years ago

This should work if you place this in game.StarterPlayer.StarterPlayerScripts

local player = game.Players.LocalPlayer
local character = nil
repeat wait() until player.Character
character=player.Character
local camera = workspace.CurrentCamera

repeat wait()
    camera.CameraType = Enum.CameraType.Scriptable
until camera.CameraType == Enum.CameraType.Scriptable

camera.CFrame = workspace.CameraPos.CFrame
local blur = Instance.new("BlurEffect",camera)
blur.Size = 15

If this helped, please accept my answer!

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Thanks EhEhEhEhLPKJ 9 — 4y
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