local datastore = game:GetService("DataStoreService") game.Players.PlayerRemoving:Connect(function(player) local datastore2 = datastore:GetDataStore(player.UserId .. "Dialog2") local Dialog = workspace.Dialog datastore2:SetAsync("Dialog2", Dialog.Value) end) game.Players.PlayerAdded:Connect(function(player) local datastore2 = datastore:GetDataStore(player.UserId .. "Dialog2") print(datastore2:GetAsync("Dialog2")) end)