if game:GetService("MarketplaceService"):UserOwnsGamePassAsync(player.UserId, 6648532) then player.TeamColor = BrickColor.new("Storm blue") player:LoadCharacter() else game:GetService("MarketplaceService"):PromptProductPurchase(player, 6648532) end
Instead of prompting the actual gamepass, it just prompts a random place.How would I fix this?