while true do script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(.1,.3,.1) wait() end
Hello, using TweenService may help you. :)
local TweenService = game:GetService("TweenService") local TweenSettings = TweenInfo.new(.2, Enum.EasingStyle.Linear, Enum.EasingDirection.In) local Part = script.Parent local Tween = TweenService:Create(Part, TweenSettings, {Orientation = Vector3.new(400, 0, 0)}) while true do wait() Tween:Play() end