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How do you use camera:Interpolate()?

Asked by 9 years ago

Interpolate( CoordinateFrame endPos, CoordinateFrame endFocus, float duration )

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Answered by 9 years ago
game.Workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
game.Workspace.CurrentCamera:Interpolate(CFrame.new(10,0,0),CFrame.new(10,0,0),2)

That will smoothly move your camera to the position of (10,0,0) while facing the position (10,0,0). Note that the Cameratype has to be set to Scriptable for :Interpolate() to work.

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