So basically i'm trying to get ALL the children from the game's Workspace. Like even the childrens children but i have no idea how to do it except getting all the children and repeating the for loops on the childrens children and so on and so on.
I would actually use the GetDescendants function to get every single child inside of an instance. For example:
for index, value in pairs(game.Workspace:GetDescendants()) do --//value is the current item we are iterating through end