I created a function as seen below that will destroy a model and then replace it with a model. It was my way of restoring a model back to its original colors, as I could not figure out another way to do so.
ChristmasTreeID = 4427277288 --Destroy one model and add in another one local function replace(ID, model) print(model) game.workspace.model:Destroy() --Error occurs at this line wait(.1) local InsertService = game:GetService("InsertService") local modelContainer = InsertService:LoadAsset(ID) local newModel = modelContainer:GetChildren()[1] newModel.Parent = workspace modelContainer:Destroy() end replace(ChristmasTreeID, game.Workspace.ChristmasTree)
I get the following error at the indicated line: model is not a valid member of Workspace
The print statement prints out ChristmasTree, but then referencing it in the next statement does not work. I am new to Lua and Roblox, and am creating this game to teach some coding concepts to kids. I assume the error has something to do with how the parameter 'model' is passed in, but I am not sure. Any help would be appreciated!
Your line:
game.workspace.model:Destroy()
Is supposed to be:
model:Destroy()
Right? I mean, otherwise you're trying to delete something named "model" that's in the workspace, rather than the model reference you passed to the function.