Some told me to check at StarterPlayer but I don't see any properties in StarterPlayer that can change the player's health. Is there any way to do this?
put this in ServerScriptService
game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function(char) char.Humanoid.MaxHealth = 200 -- change the health char.Humanoid.Health = char.Humanoid.MaxHealth end) end)