I don't have much code set up, but to make it easier I want to detect if an object is clicked without any ClickDetectors.
There is a way to do this on the client side.
local player = game:GetService(“Players”).LocalPlayer local mouse = player:GetMouse() local clickableObject = workspace.Part mouse.Button1Down:Connect(function() if mouse.Target ~= nil and mouse.Target == clickableObject then — Object has been clicked. end end)