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My Elevator Script does not work :/ can anybody see whats the problem?

Asked by 4 years ago
Edited 4 years ago

This script does not work , can anyone see if there is a problem?

local part = script.Parent



local tweenservice = game:GetService("TweenService")


local tweenInfo = TweenInfo.new(2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)



local Up = {CFrame = part.CFrame + part.CFrame.Position  (0,1.296,0) }


local Down = {CFrame = part.CFrame + part.CFrame.Position  (0,-1.296,0) }


GoDown = tweenservice:Create(part,tweenInfo,Up)
GoUp = tweenservice:Create(part,tweenInfo,Down)



while true do

    wait(3)
    GoDown:Play()
    wait(3)
    GoUp:Play()
    wait()
    end
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Any errors or anything? Is the elevator not moving at all or moving to a wrong direction? starmaq 1290 — 4y
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In line 12 and 15 you also have something weird going on which is this `part.CFrame + part.CFrame.Position (0,1.296,0)`, the `(0,1.296,0)` is not in the right place, it would create a syntax error starmaq 1290 — 4y
0
oh DesiredToResign 10 — 4y

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Answered by
sleazel 1287 Moderation Voter
4 years ago

To move parts correctly using CFrames, please use Vector3.new.

local part = script.Parent



local tweenservice = game:GetService("TweenService")


local tweenInfo = TweenInfo.new(2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0)



local Up = {CFrame = part.CFrame + Vector3.new(0,1.296,0) }

local Down = {CFrame = part.CFrame + Vector3.new(0,-1.296,0) }


GoDown = tweenservice:Create(part,tweenInfo,Up)
GoUp = tweenservice:Create(part,tweenInfo,Down)



while true do

    wait(3)
    GoDown:Play()
    wait(3)
    GoUp:Play()
    wait()
    end

Down tween will actually move elevator below initial position. If you just want to go back to the starting position use:

local Down = {CFrame = part.CFrame }

Have a nice scripting session!

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thank you so much! DesiredToResign 10 — 4y
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