The New Post by a Roblox staff said that LoadLibrary will be gone due to It not been updating right. More info: (https://devforum.roblox.com/t/loadlibrary-is-going-to-be-removed-on-december-4th/382516)
With that post he said to add
local RbxUtility = require(game:GetService("ReplicatedStorage"): WaitForChild("LoadLibrary"):WaitForChild("RbxUtility"))
So with that script I did what the roblox staff Member said and did
repeat wait () until game.Workspace.CurrentCamera ~= nil local c = game.Workspace.CurrentCamera local RbxUtility = require(game:GetService("ReplicatedStorage"): WaitForChild("LoadLibrary"):WaitForChild("RbxUtility")) local data = RbxUtility = require(game:GetService("ReplicatedStorage"): WaitForChild("LoadLibrary"):WaitForChild("RbxUtility")) .DecodeJSON(script.CutsceneData.Value) local rs = game:GetService("RunService").RenderStepped function tweenCam(c1,f1,time,fov,roll) local c0,f0,fv0,r0,frames = c.CoordinateFrame,c.Focus,c.FieldOfView,c:GetRoll(),time/0.015 for i = 1,frames do c.CameraType = "Scriptable" c.CoordinateFrame = CFrame.new(c0.p:lerp(c1.p,i/frames),f0.p:lerp(f1.p,i/frames)) c.FieldOfView = (fv0+(fov-fv0)*(i*(1/frames))) c:SetRoll(r0+(roll-r0)*(i*(1/frames))) rs:wait() end end print("Running") c.CameraSubject = nil c.CameraType = "Scriptable" c.CoordinateFrame = CFrame.new(unpack(data[1].c1)) c.Focus = CFrame.new(unpack(data[1].f1)) c.FieldOfView = data[1].FOV c:SetRoll(data[1].Roll) if script:findFirstChild("SkipCutsceneGuiValue") then local gui = script.SkipCutsceneGui:clone() gui.Parent = game.Players.LocalPlayer.PlayerGui gui.Cutscene.Value = script gui.Main.Debug.Disabled = false script.SkipCutsceneGuiValue.Value = gui end for i = 2,#data do tweenCam(CFrame.new(unpack(data[i].c1)),CFrame.new(unpack(data[i].f1)),data[i].step,data[i].FOV,data[i].Roll) end c.CameraSubject = game.Players.LocalPlayer.Character.Humanoid c.CameraType = "Custom" c.FieldOfView = 70 if script:findFirstChild("SkipCutsceneGuiValue") then if script.SkipCutsceneGuiValue.Value ~= nil then script.SkipCutsceneGuiValue.Value:Destroy() end end script:Destroy()
with that script.
But with what he said to do It seems to not work. Did I do something wrong?
local RbxUtility = require(game:GetService("ReplicatedStorage"):WaitForChild("LoadLibrary"):WaitForChild("RbxUtility")) local data = RbxUtility = require(game:GetService("ReplicatedStorage"):WaitForChild("LoadLibrary"):WaitForChild("RbxUtility"))
You don't need the second variable. Change anything that uses data
to use RbxUtility
.