The title says it all I want it so when you jump you have like a bubble effect like you go up slowly like a bubble and then you fall. I tried to do it with JumpPower but it doesn't give the effect that I want
game.Players.PlayerAdded:Connect(function(player) player.Character.Humanoid.JumpPower = 250 end)
Okay, so this is a script I made that checks if there is a FloorMaterial. When I tested it, it worked perfectly. You may change the effect from the Sparkles and the position from them.
game.Players.PlayerAdded:Connect(function(plr) plr.CharacterAdded:Connect(function(char) char.Humanoid.Jumping:Connect(function() print("Jumped") local spa = Instance.new("Sparkles") spa.Parent = char.Head wait(0.3) repeat wait() until char.Humanoid.FloorMaterial spa:Destroy() end) end) end)