local tool = script.Parent local player = game:GetService("Players").LocalPlayer local oGUI = script:FindFirstChild("ScreenGui") local db = false tool.Equipped:Connect(function(mouse) local GUI = oGUI:Clone() GUI.Parent = player.PlayerGui wait(1) GUI.Equiping.Visible = false mouse.Button1Down:connect(function() if not db == true then db = true local ray = Ray.new(tool.Glowstone.CFrame.p, (mouse.Hit.p - tool.Glowstone.CFrame.p).unit * 400) local part, position = workspace:FindPartOnRay(ray, player.Character, false, true) local beam = Instance.new("Part",workspace) beam.FormFactor = "Custom" beam.Material = "Ice" beam.BrickColor = BrickColor.new("Cyan") beam.CanCollide = false beam.Anchored = true beam.Transparency = 0.15 beam.Locked = true local distance = (tool.Glowstone.CFrame.p - position).magnitude beam.Size = Vector3.new(0.3 , 0.3 , distance) beam.CFrame = CFrame.new(tool.Glowstone.CFrame.p, position) * CFrame.new(0,0, -distance /2) game:GetService("Debris"):AddItem(beam, 0.1) if part then local human = part.Parent:FindFirstChild("Humanoid") if not human then human = part.Parent.Parent:FindFirstChild("Humanoid") end if human then human:TakeDamage(3) human.WalkSpeed = 1 wait(1) GUI.Time.Visible = true GUI.Time.Text = "4" wait(1) GUI.Time.Text = "3" wait(1) GUI.Time.Text = "2" wait(1) GUI.Time.Text = "1" wait(1) GUI.Time.Visible = false wait(5) db = false end end end end) end)
Soo i'm trying to make a laser staff , for some reason when mouse click it only shoots 1 single time . This is a local script BTW
Hey!
After taking a quick look at your code, it seems like you're only changing the debounce (db) back to false if you've hit a character. I would recommend taking the db = false
statement out of your two if/then clauses surrounding it so that it'll go back to false regardless of whether or not something is hit. If you have any questions, feel free to ask.
note: Lua is synchronous so you don't have to worry about the debounce going back to false before everything is finished running.
If this helped, please make sure to accept the answer. :)