Sorry for bad english. I have this script ->
local scale = .5 + (power / _G.Grow) local scale1 = .2 + (power / _G.Grow) for _, pet in pairs(WorkspacePet[player]) do pet.Offset.Value = (pet.Offset.Value / pet.Scale.Value) * scale pet.Scale.Value = scale local grow = pet:GetChildren() for _, grow1 in pairs (grow) do if grow1 == "Mesh" then grow1.Scale = grow1.Scale *(.2 + (power / _G.Grow)) elseif grow1:IsA("BasePart") then grow1.Size = grow1.Size *(.2 + (power / _G.Grow)) end end end
When i take Power, pets grow to a titan sizes (lol) This script is activated every time you do an action.
My scripter have say "You need remember the original size every time before" I have try but is so hard to do, and he is afk now.. who can help me?