So a companion of my, FertileTurtle, made this script:
local Asset = game:GetService("MarketplaceService"):GetProductInfo(169092850)--Change numbers to t-shirt id. local s = Asset.Description sound = script.Sound --Sound location while wait() do--Loop for i in string.gmatch(s, "%S+") do--Get songs from desc sound.SoundId = "http://www.roblox.com/asset/?id="..i--Change soundId sound:Play() wait(120)--Wait song length sound:Stop() end end
What is does is it plays the audio ID in the description. It works like a charm in Solo but not in a live server. Here is the look in Workspace: http://prntscr.com/47zogp. It plays the first song in a live server but not the rest of the songs.
Server Console: http://prntscr.com/47zjgy http://prntscr.com/47zjlz
What's the issue and how may it be fixed?