YES. I do know they are deprecated.
Thing is I want to make it so a player can only join if they have an amount of player points, but I don't know how to retrieve the value. not-so-epic :(
i put some random starter code nobody actually needs or is gonna use
local joe = game:GetService("PointsService") function plshelp(player) --pls fill in blank end game.Players.PlayerAdded:connect(plshelp)