player.CharacterAdded:Connect(function(character) character:WaitForChild("Humanoid").Died:Connect(function() local tag = character.Humanoid:FindFirstChild("creator") if tag ~= nil then local player = tag.Value local bounty = 20 local leaderstats = play:WaitForChild("leaderstats") leaderstats.Reputation.Value = leaderstats.Reputation.Value + bounty end end) end)
player.CharacterAdded:Connect(function(character) character:WaitForChild("Humanoid").Died:Connect(function() local tag = character.Humanoid:FindFirstChild("creator") if tag ~= nil then local player = tag.Value local bounty = 20 local leaderstats = player:WaitForChild("leaderstats") leaderstats.Reputation.Value = leaderstats.Reputation.Value + bounty end end) end)