local Cup = game.Workspace:WaitForChild('Cup') local Part1 = Cup.Main for i,v in pairs(Cup:GetChildren()) do if v:IsA('Part') then local Weld = Instance.new('Weld',Part1) Weld.C0 = Part1.CFrame:inverse() * v.CFrame Weld.Part0 = Part1 Weld.Part1 = v end end
I was making a weld in my tool, but came across a problem; after I had welded it, I couldn't pick it up. Is there a resolution for this? Why is this happening?