Now that I have the punch and a cooldown for it what event do i use to make it so that if the right arm touches a player it does damage to the player
player = game.Players.LocalPlayer mouse = player:GetMouse() animation = script:WaitForChild("Animation1") enabled = true mouse.Button1Down:Connect(function() if enabled then enabled = false
local animationTrack = player.Character.Humanoid:LoadAnimation(animation) animationTrack:Play() wait(1) enabled = true end
end)
???????