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Why is the character not moving 15 studs in the looking direction?

Asked by
MAKKU 37
4 years ago

So I'm trying to make the character move 15 studs in the direction the head is looking at. Instead it just moves one certain direction.

plr.Character.HumanoidRootPart.CFrame = plr.Character.HumanoidRootPart.CFrame *     CFrame.new(plr.Character.Head.CFrame.lookVector * 15)

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Answered by 4 years ago

try this:

plr.Character.HumanoidRootPart.CFrame = CFrame.new(plr.Character.HumanoidRootPart.Position + plr.Character.HumanoidRootPart.CFrame.LookVector * 15)
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