When I use the script below, it only changes the MaxActivationDistance of one ClickDetector. I want it to do it to all the ClickDetectors it can find inside ModelA or at least on that level.
local a = game.Workspace.ModelA local b = a:FindFirstChild("ClickDetector", true) function onClicked() script.Parent.ClickDetector.MaxActivationDistance = 0 wait(0.5) script.Parent.Parent.Base.Beep:Play() wait(1) script.Parent.Parent.Base.Beep:Stop() wait(0.5) if b then b.MaxActivationDistance = 0 end wait(2) script.Parent.Parent.Off.ClickDetector.MaxActivationDistance = 32 end script.Parent.ClickDetector.MouseClick:connect(onClicked)
I understand I'm not explaining it very well but I can't really explain it any better.
Thanks!
function onClick() for key, index in pairs(Workspace.ModelA:GetChildren()) do if index:IsA('ClickDetector') then index.MaxActivationDistance = 0 wait(.5) script.Parent.Parent.Base.Beep:Play() wait(1) script.Parent.Parent.Base.Beep:Stop() wait(0.5) index.MaxActivationDistance = 32 end end end script.Parent.ClickDetector.MouseClick:connect(onClicked)
local modelChildren = game.Workspace.ModelA:GetChildren() --the children of the model local ClickDetectors = {} --a table to put the ClickDetectors in local ready = true --a debounce, so it must finish before it starts again. function onClicked() if ready then --if not in progress ready = false --make the script know it's in progress for i, v in ipairs(ClickDetectors) do --these three lines change the activation distance for all click detectors. script.Parent.ClickDetector.MaxActivationDistance = 0 end wait(0.5) script.Parent.Parent.Base.Beep:Play() wait(1) script.Parent.Parent.Base.Beep:Stop() wait(0.5) for i, v in ipairs(ClickDetectors) do --same as before script.Parent.ClickDetector.MaxActivationDistance = 32 end ready = true --finish the function end end for i, v in ipairs(a) do --this is what puts the click detectors in the table and connects the event. if v:IsA("ClickDetector") then script.Parent.ClickDetector.MouseClick:connect(onClicked) table.insert(ClickDetectors, v) end end