Hello all.
I have been trying to make a aimable throwable knife and this is all I got.
local new = game.ServerStorage.Knife:Clone() new.Parent = plr.Character new.Holder.CFrame = torso.CFrame local veil = Instance.new("BodyVelocity", new.Holder) veil.P = math.huge veil.Velocity = mouse.hit.LookVector * 50
However when I test it, it seems to be inaccurate. Any solution?
local knife = script.parent local Handle = knife.Handle knife.CFrame = CFrame.new(Handle.Position ,mouse.hit.p)local veil = Instance.new("BodyVelocity", new.Holder) veil.P = math.huge veil.Velocity = knife.CFrame.LookVector * 50