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How do i make different music for each character that you select and play?

Asked by 4 years ago

So in the main menu, i have a morph selection GUI, and after you've spawned in, that music starts playing, but if i change my character to something else, it will be different background music. All help is appreciated, thanks in advance.

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I could help, though its generally appreciated that you add your previously coded attempts to your post. Also, it would useful to know if you are playing the music when CharacterAdded is run or if its based on a Gui Event SerpentineKing 3885 — 4y
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Gui event, when "Play" is pressed, i already made the gui, and it functions. TheJacksterYT 19 — 4y

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Answered by 4 years ago

so changing, huh? ok heres some stuff:

function Mouse1()
Sound.SoundId = "rbxassetid://YourSoundIdHere"
end

script.Parent.TextButton1.MouseButton1Click:Connect(Mouse1)

keep on duplicating and changing the numbers to 1,2,3,4 and so on

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I'm not sure where to put the script, and it's a local script right? TheJacksterYT 19 — 4y
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no User#29913 36 — 4y
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put it in workspace User#29913 36 — 4y
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