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How do you fix random sounds inside a game?

Asked by 4 years ago
Edited 4 years ago

There is this sound in my game that occasionally plays that I never put in and doesn't belong and I don't know how to fix it. I tried refreshing the other models but nothing happens, I don't know where the sound is coming from, I tried to change the scripts to the song but after doing the :destroy() script still doesn't go please help me with this if anyone knows how to fix it

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You probably added free models then so delete everything and restart or you can just search for any sound instances in your game and see where it's coming from. BlackOrange3343 2676 — 4y
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how do i search for sound instances? User#30241 0 — 4y
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Just go to studio, in the explorer where it says "filter workspace", type "Sound", this will make it show all the sounds in your game. AmazingLeobreaker66 3 — 4y
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Via the command bar: for _, inst in pairs(workspace:GetDescendants()) do if inst:IsA("Sound") then print(inst.Name, inst.Parent.Name) end DeceptiveCaster 3761 — 4y

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