The script will choose the player and put the player's name on a variable "chosenplayer" , in need to use the variable to change the player's humanoid on the function "ChooseEvent()", how do i do that?
current script:
players = {} local chosenplayer = nil local chosenplayer2 = nil local workspace1 = game.Workspace local serverstore = game:GetService("ServerStorage") events = {"man"} local chosenevent = nil local function onCharacterAdded(chr) table.insert(players, chr) end local index = -1 local function onCharacterRemoved(removed) for i, v in pairs (players) do if removed == v then index = i end end table.remove(players, index) end local function ChooseEvent() local chooseevent = events[math.random(1,#events)] chosenevent = chooseevent print(chosenevent) if chosenevent == "man" then local value = players[math.random(1,#players)] ----- script that changes the player's stats' end end game.Players.PlayerAdded:Connect(onCharacterAdded) game.Players.PlayerRemoving:Connect(onCharacterRemoved)