I also tried making the parameter 'player' but it doesn't work. Why is this?
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I actually just found out that when the part is anchored, it doesn't print an object, however prints a player when I touch it. I also tried putting the anchored part inside of the baseplate to double check. Why is the problem occurring when the part is unanchored?ISkyLordDoge37— 4y
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Collision can only be detected if atleast one of the two parts are unanchored, since your part that was looking for collision was unanchored it also counts anchored objects such as whatever it was placed on as the part that touches itstef0206125— 4y