Hello, i were wondering if for example you could move your camera through a part and it would clip through it normally without the transparency being changed. It's currently possible if the transparency is bigger than 0.25 but other than that it won't work. I think i saw multiple games do that but i'm not sure which ones and how they did that.
A cheesy but simple way is if you make 2 parts that are on top of eachother, 1 of the parts needs to be CanCollide false and have a transparency of 0, the other is CanCollide true and has a transparency of 1, you can't walk through but you can move your camera through