For some rason this works well on solo but on a server I keep getting a error saying:
Workspace.Model.Screen.Game.Game.Controls:13: attempt to index local 'PlayersMouse' (a nil value)
Oh and the script is just a regular one not local.
why did I get this error and how do I fix it?
local BlueBar = script.Parent.GAME.BluPdl local RedBar = script.Parent.GAME.RedPdl local BlueSeat = script.Parent.Parent.Parent.Parent.BlueSeat local RedSeat = script.Parent.Parent.Parent.Parent.RedSeat ----------------------BlueSeat---------------------------- BlueSeat.ChildAdded:connect(function(Part)--Checks if a Player has been steated if Part.Name == "PlatformMotor6D" and Part.Part1.Name =="Torso" then ---------------------Vairbles------------------------- local Character = Part.Part1.Parent local Player = game.Players:GetPlayerFromCharacter(Character) local PlayersMouse = Player:GetMouse() ------------------------------------------------------ BlueSeatConnection = PlayersMouse.KeyDown:connect(function(Key) if Key == "w" then if BlueBar.Position.Y.Offset > 0 then -- Rise Up if pressed w BlueBar.Position = UDim2.new(0, 0, 0, (BlueBar.Position.Y.Offset - 20)) end elseif Key == "s" then if BlueBar.Position.Y.Offset < 400 then BlueBar.Position = UDim2.new(0, 0, 0, (BlueBar.Position.Y.Offset + 20)) end BlueSeat.ChildRemoved:connect(function(Part) if Part.Name == "PlatformMotor6D" and Part.Part1.Name =="Torso" then BlueSeatConnection:disconnect() end end) end end) end end) ----------------------RedSeat------------------------------ RedSeat.ChildAdded:connect(function(Part)--Checks if a Player has been steated if Part.Name == "PlatformMotor6D" and Part.Part1.Name =="Torso" then ---------------------Vairbles------------------------- local Character = Part.Part1.Parent local Player = game.Players:GetPlayerFromCharacter(Character) local PlayersMouse = Player:GetMouse() ------------------------------------------------------ RedSeatConnection = PlayersMouse.KeyDown:connect(function(Key) if Key == "w" then if RedBar.Position.Y.Offset > 0 then RedBar.Position = UDim2.new(0, 560, 0, (RedBar.Position.Y.Offset - 20)) end elseif Key == "s" then--Rise down if s is pressed if RedBar.Position.Y.Offset < 400 then RedBar.Position = UDim2.new(0, 560, 0, (RedBar.Position.Y.Offset + 20)) end RedSeat.ChildRemoved:connect(function(Part) if Part.Name == "PlatformMotor6D" and Part.Part1.Name =="Torso" then RedSeatConnection:disconnect() end end) end end) end end)