I'm making a cave escape obby. I have rock models that I want grouped but I want them to stay grouped while unanchored. How would I do this?
You actually would need to script because in order to keep the parts in the rock together you'd need to weld the parts in the model together. Try this link, or look up qPerfectionWeld in the Toolbox.
Link: https://developer.roblox.com/en-us/api-reference/class/Weld
Link2: https://developer.roblox.com/en-us/api-reference/class/WeldConstraint