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Why doesn´t the Increment Value get updated to one?

Asked by 4 months ago

I need a certain value to rise when the player presses the part. I am assigning this value through another script and it doesn´t work. The value I am talking about is the player.Hidden.Increment.Value. The script below is a server script while the script assigning the value is a local script.

    player.Hidden.Hazard.Value = player.Hidden.Hazard.Value + 1 + player.Hidden.Increment.Value 
    print(player.Hidden.Hazard.Value + player.Hidden.Increment.Value)
    script.Parent.Transparency = script.Parent.Transparency + 0.1

    if script.Parent.Transparency > 1 then
        script.Parent.ClickDetector.MaxActivationDistance = 0
        script.Parent.CanCollide = false

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1 answer

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Answered by
Derzett 49
4 months ago

Is the increment value set to 1? Also you should use player.Hidden.Hazard.Value + 1 * player.Hidden.Increment.Value not +. I'm sure this would work fine!


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