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# Why doesn´t the Increment Value get updated to one?

I need a certain value to rise when the player presses the part. I am assigning this value through another script and it doesn´t work. The value I am talking about is the player.Hidden.Increment.Value. The script below is a server script while the script assigning the value is a local script.

script.Parent.ClickDetector.MouseClick:Connect(function(player)
player.Hidden.Hazard.Value = player.Hidden.Hazard.Value + 1 + player.Hidden.Increment.Value
print(player.Hidden.Hazard.Value + player.Hidden.Increment.Value)
script.Parent.Transparency = script.Parent.Transparency + 0.1

if script.Parent.Transparency > 1 then
script.Parent.ClickDetector.MaxActivationDistance = 0
script.Parent.CanCollide = false
end
end)


I will remember to accept a good answer.