local p = script.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent.Parent local c = p.Character script.Parent.MouseButton1Up:connect(function() if p.leaderstats.Lvl.Value >= 60 then local d = c:GetChildren() for i=1, #d do if d[i].className == "Hat" then d[i]:remove() end end print 'Hats Removed' wait() local ha = Instance.new("Hat") ha.AttachmentForward= Vector3.new(-0, -0, -1) ha.AttachmentPos = Vector3.new(0, 1.64, -0.01) ha.AttachmentRight = Vector3.new(1, 0, 0) ha.AttachmentUp = Vector3.new(0, 1, 0) a=game.ServerStorage["Demond Hood"] ---- issue b = a:GetChildren() for i=1, #b do b[i].Parent = ha -- and here end ha.Parent = c print 'Hat Added' end end) print 'Hat Added'
Error: Demon Hood is not a valid part of server storage.
I'm trying to get the hat from server storage, its a handle with a mesh un-anchored and everything. I've tried putting in server storage as a model and a hat, won't work either.