i've been making a closed community spinoff of rogue lineage for some friends and the hair colours always just become grey can anyone help me with this
game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:connect(function(character) wait(0.5) local Contents = character:GetChildren() for _, v in pairs(Contents) do if v:IsA("Accessory") then v:FindFirstChild("Handle").Mesh.TextureId = 1 if player.PlayerRace == "Fischeran" then v:FindFirstChild("Handle").Color = Color3.fromRGB(159, 243, 233) elseif player.PlayerRace == "Livus" then v:FindFirstChild("Handle").Color = Color3.fromRGB(127, 243, 144) elseif player.PlayerRace == "Averan" then v:FindFirstChild("Handle").Color = Color3.fromRGB(253, 234, 141) elseif player.PlayerRace == "Spirus" then if player.SpirusVariant == 1 then v:FindFirstChild("Handle").Color = Color3.fromRGB(255, 255, 255) else v:FindFirstChild("Handle").Color = Color3.fromRGB(0, 0, 0) end end end end end) end)