I'm not getting any errors from the script (I removed the pcalls to make sure) Can someone help me out?
local ds = game:GetService("DataStoreService"):GetDataStore("ds") game.Players.PlayerAdded:Connect(function(plr) local key = "id-"..plr.UserId local Stats = Instance.new("Folder",plr) local Lvl = Instance.new("IntValue",Stats) local Exp = Instance.new("IntValue",Stats) local Exc = Instance.new("IntValue",Stats) local Pts = Instance.new("IntValue",Stats) local Arm = Instance.new("IntValue",Stats) local Dmg = Instance.new("IntValue",Stats) local Rei = Instance.new("IntValue",Stats) Stats.Name = "Stats" Lvl.Name = "Lvl" Exp.Name = "Exp" Exc.Name = "Exc" Pts.Name = "Pts" Arm.Name = "Arm" Dmg.Name = "Dmg" Rei.Name = "Rei" local info = ds:GetAsync(key) pcall(function() Lvl.Value = info[1] Exp.Value = info[2] Exc.Value = info[3] Pts.Value = info[4] Arm.Value = info[5] Dmg.Value = info[6] Rei.Value = info[7] if Lvl.Value == 0 then Lvl.Value = 1 end if Exc.Value == 0 then Exc.Value = Lvl.Value * 5 end end) while Exp.Value >= Exc.Value do Lvl.Value = Lvl.Value + 1 Exp.Value = Exp.Value - Exc.Value Exc.Value = Lvl.Value * 5 end end) game.Players.PlayerRemoving:Connect(function(plr) local key = "id-"..plr.UserId local info = {} local Stats = plr:WaitForChild("Stats") local Lvl = Stats:WaitForChild("Lvl") local Exp = Stats:WaitForChild("Exp") local Exc = Stats:WaitForChild("Exc") local Pts = Stats:WaitForChild("Pts") local Arm = Stats:WaitForChild("Arm") local Dmg = Stats:WaitForChild("Dmg") local Rei = Stats:WaitForChild("Rei") table.insert(info,Lvl.Value) table.insert(info,Exp.Value) table.insert(info,Exc.Value) table.insert(info,Pts.Value) table.insert(info,Arm.Value) table.insert(info,Dmg.Value) table.insert(info,Rei.Value) ds:SetAsync(key,info) end)
Solved my own issue. I'm not sure what the problem was, but I changed a lot and fixed the issue.