So i am trying to advance in the simulator side of games right now i am working on a backpack with a bar showing you max amount of coral, and your current amount of coral here is the code i don't know where to start with making the frame the perfect size
wait(1)
local Bar = script.Parent.Bar
local Storage= script.Parent.Storage
local Label = script.Parent.TextLabel
local Char = script.Parent.Parent.Parent.Parent
local Player = game.Players:GetPlayerFromCharacter(Char)
local Coral = Player.leaderstats.Coral
Label.Text = Coral.Value.."/"..Storage.Value
local Math = Coral.Value / 400
local Math2 = Math * Storage.Value
Bar.Size = UDim2.new(0,Math2,1,0)
Coral.Changed:Connect(function(Cor)
Label.Text = Coral.Value.."/"..Storage.Value
local Math = Coral.Value / 400
local Math2 = Math * Storage.Value
Bar.Size = UDim2.new(0,Math2,1,0)
end)