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How to make a moving decal or gif type thing?

Asked by 4 years ago

I am wondering how people make their decals move like a gif, does anyone know how that works?

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A script constantly moving to the next image and a whole lot of images. PastDays 108 — 4y
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Look into SpriteSheets ForeverBrown 356 — 4y

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Answered by
s_iara 94
4 years ago

you can use spritesheets!

quick brief on how you can start by using it

look up a gif you want to be put on roblox
then go to this website: click here
that will automatically turn your gif into a spritesheet!
then make a decal with the spritesheet
i recommend looking up how to use them, but from there you should be good!

comment if you need more assistants
if this helped, make sure to check that i solved your question!

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you also put in the script of the decals so that it changes to the next spreadsheet User#30241 0 — 4y
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Spritesheets aren't just for UI anymore either, you can use them in Texture instances now because support for UV offsets was just added. EmilyBendsSpace 1025 — 4y
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Don't use a script to cycle multiple decals by setting TextureId though, this will kill your FPS. EmilyBendsSpace 1025 — 4y
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Answered by 4 years ago

make a part with material forcefield, after it make specialmesh and make it File if u want script then get this:

local part = Instance.new("Part",game.Workspace)
local mesh = Instance.new("SpecialMesh",part)
mesh.MeshType = Enum.MeshType.ForceField
mesh.TextureId = "" -- put in "" the texture id

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