I'm not used to working with FilteringEnabled. This script inserts a sword into the player's hand and welds it. The sword doesn't show up on the server side so how do I fix this?
local playerHand = script.Parent.RightHand local swordVar = script.Parent.SwordType local item1 = game.ReplicatedStorage.Swords:FindFirstChild(swordVar.Value) local anim = game.ReplicatedStorage.slash local newItem = item1:Clone() newItem.Parent = playerHand.Parent newItem.posPart.Transparency = 1 newItem.Hitbox.Transparency = 1 newItem:SetPrimaryPartCFrame(CFrame.new(playerHand.Position)) local newAnim = anim:Clone() newAnim.Parent = playerHand.Parent local connect = Instance.new("Motor6D") connect.Name = "WeldToHand" connect.Parent = newItem.posPart connect.Part0 = newItem.posPart connect.Part1 = playerHand