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Changing the original walking sound?

Asked by 4 years ago
Edited 4 years ago

I've been meaning to change the original walking sound for my game. The regular walking sound just sounds super annoying and does not fit with a huge long hallway. I've found the perfect sound, but I don't know what script to do for it. If any of you know this, please let me know because that would be a great help.

I'm not a good scripter, so if anyone can include a script, that would be great.

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any scripts? this isnt a request site raid6n 2196 — 4y
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The sound can be located and changed in the Character's Head, known as Running. You can utilize the Players.PlayerAdded, Player.CharacterAdded, and Humanoid.Died events to change the sound every time on respawn. M39a9am3R 3210 — 4y

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