http://www.roblox.com/B-place?id=127791097
For my game, I have the player automatically morph into another model when they spawn. The problem is, the character will keep respawning if I change it. It works perfectly fine in solo mode, but as soon as I'm in a server it will no longer work.
Additional information: When in the server (when it doesn't work), the animation script for the character won't work either.
EDIT: I found a solution by changing the parent of the cloned model only AFTER I set it as the player's character. So it'd be...
local mc = model:clone() --blah blah player.Character = mc mc.Parent = workspace --blah blah
But now I have another problem. My animation script uses the old version that Roblox used to use, in which it changes the DesiredAngle of the Motors. Problem is, since I also use the Animation object to do attacks, I need a HumanoidRootPart. Adding that to the model, the animation script no longer works (it's changing the Motor's DesiredAngle and CurrentAngle, but it's not doing anything). This also applies for any of the enemies that I create in the server. And like before, this is only a problem when I'm in a server. Test>Play Solo works fine.
ORIGINAL SCRIPT
--Simplified version of what the script is doing. function PlayerAdded(player) player.CharacterAdded:connect(function(character) if character:findFirstChild("FinishedCharacter") then return end wait(0.01) local char = player.Character local mc = model:clone() mc.Name = char.Name mc:MakeJoints() mc.Parent = workspace mc.Humanoid.Health = mc.Humanoid.MaxHealth mc:MoveTo(char.Torso.Position) Instance.new("ObjectValue",mc).Name = "FinishedCharacter" player.Character:Destroy() player.Character = mc char = player.Character end) end
The Archivable
property must be set to true
in order for you to be able to use the Clone
method on the object. Character models have this property set to false by default when they spawn.
You need to set this property to true before you can use the Clone
method.
--- line 9 local char = player.Character char.Archivable = true local mc = model:clone() -- line 11