the turning aspect of the old skateboards used in some roblox skate parks are broken and i genuinely do not know how to fix them. if you would like to try to help, message me on discord @ pops#1510 I can also provide more information there, thanks.
function onAxisChanged(axis) Board.Steer = Controller.Steer Board.Throttle = Controller.Throttle
if (Board.Steer == -1) then print("Left") --CoastingAnim:Stop(1) KickAnim:Stop() OllieAnim:Stop() RightAnim:Stop(.5) LeftAnim:Play(.5) didAction("left") end if (Board.Steer == 1) then print("Right") KickAnim:Stop() --CoastingAnim:Stop(1) LeftAnim:Stop(.5) OllieAnim:Stop() RightAnim:Play(.5) didAction("right") end if (Board.Steer == 0) then print("Straight") KickAnim:Stop() LeftAnim:Stop(.5) OllieAnim:Stop() RightAnim:Stop(.5) if (lastaction == "go" and time() - lasttime < .1) then end didAction("go") --CoastingAnim:Play(1) if (Board.CruiseLoop.IsPlaying == false) then Board.CruiseLoop:Play() end
might be something with that but I really am not sure, I dont script.