Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Path Finding Snow Storm Without Obstacle Collision?

Asked by 4 years ago

I want to make a snow storm in my game but I do not want it to collide with the obstacles I have in my map and but I also do not want it to fall through the ground.

Does anyone has an idea of what I could try, to make a path finding model that goes to the nearest player without colliding with obstacles within the map?

0
To prevent collisions, I suggest using the Physics Service SerpentineKing 3885 — 4y
0
It is a little glitchy, but also look into the pathfinding service - that is basically its job. It has a function for object blockages - but it isn't reliable rn. Adv3rtizement 101 — 4y

Answer this question