would help me out quite a bit
Using part's Touched event:
The code below says when the parts touch event is fired, call the following function:
part = game.Workspace.Part part.Touched:Connect(function(itemTouchingPart) print("Item touching part: ", itemTouchingPart) --Now we're going to see if the thing touching the part is a person by checking if it's parent is one of the players in game if(itemTouchingPart.Parent and game.Players:FindFirstChild(itemTouchingPart.Parent.Name))then print("There is a player touching the part!") end end)