Is there a way to make a single function for this:
local var = 0
button1.MouseButton1Down:Connect(function() var = 1 end)
button2.MouseButton1Down:Connect(function() var = 2 end)
button2.MouseButton1Down:Connect(function() var = 3 end)
So when any one of these buttons are clicked, var becomes equal to the number of the button.
local var = 0
button1/button2/button3.MouseButton1Down:Connect(function() var = x end)
(sry can't figure out how to format properly
yeah you could just pass a function with a parameter in the Connect
method:
local var = 0 function sample(x) var = x end button1.MouseButton1Down:Connect(sample(1)) button2.MouseButton1Down:Connect(sample(2)) button2.MouseButton1Down:Connect(sample(3))
local Buttons; -- Define the button(s) parent. local Var = 0; local function Add(num) Var = Var + num; end; for _,button in pairs(Buttons:GetChildren()) do -- Loop through the buttons, add a function, add depending on the buttons name. button.MouseButton1Click:Connect(function() if (button.Name == "button1") then Add(1); elseif (button.Name == "button2") then Add(2); elseif (button.Name == "button3") then Add(3); end; end); end;
Hope this works for you!