Hello I need help finding the vector2 of a character. How would I accomplish this?
if you want this to be for example; a map; you'd get the x and z of the characters position, as there isn't a vector3 to vector2.
here's what a script for getting the vector2 would look like:
Vector2.new(workspace[Player].HumanoidRootPart.Position.X, workspace[Player].HumanoidRootPart.Position.Z)