Dont know any of the code for this, please help.
Here you go, I hope this helps!
wait(); local TweenService = game:GetService("TweenService"); local soundId = 00000000; local tweenInfo = TweenInfo.new( 0.06, Enum.EasingStyle.Quad ); local Part = Instance.new("Part"); Part.BrickColor = BrickColor.Red(); Part.Size = Vector3.new(10,10,10); Part.Position = Vector3.new(0,20,0); Part.Anchored = true; Part.TopSurface = Enum.SurfaceType.Smooth; Part.BottomSurface = Enum.SurfaceType.Smooth; Part.Parent = workspace; local Sound = Instance.new("Sound"); Sound.SoundId = soundId Sound.Volume = 1; Sound.Parent = Part; local lastTween = nil; repeat wait(); until (Sound.IsLoaded); Sound:Play(); local function loudnessChanged() local Loudness = Sound.PlaybackLoudness; local Math = (10*Loudness/5) local Vec = Vector3.new(Math,Math,Math); local Tween = TweenService:Create(Part,tweenInfo,{Size = Vec}):Play(); if (lastTween) then lastTween:Destroy(); end; lastTween = Tween; end; Sound:GetPropertyChangedSignal("PlaybackLoudness"):Connect(loudnessChanged);