Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

If remote events can get exhausted if fired too much do you add a debounce in every single one?

Asked by 5 years ago

So I was wondering since a exploiter can spam remote event

Should I put debounce in every single remote event script

for example I have a script that lets you switch tools to something

It basically looks in the serverstorage for tools and gives it to him I also added checks so he can't take 100 weapons if he wanted

0
Clone the item from server storage when they first obtain it. Then move that cloned item to the player's table in their datastore. Then you'll only ever manipulate that single item. SteelMettle1 394 — 5y
0
They can spam it as much as they want then, they'll only ever get one. They will also only ever exhaust their own remote event queue. SteelMettle1 394 — 5y

Answer this question