LocalScript = "WaterWheel" LocalScript2 = "Whirlpool" function boop(Player) if not Player.StarterGui:FindFirstChild(LocalScript)and(LocalScript2) then local Tool = game.ServerStorage[LocalScript]:clone() Tool.Parent = Player.StarterGui local Tool = game.ServerStorage[LocalScript2]:clone() Tool.Parent = Player.StarterGui end end script.Parent.ClickDetector.MouseClick:Connect(boop)
that appears because the folder that holds GUIs in a player object is called:
PlayerGui
evrything in StarterGui
is cloned to PlayerGui
folder when a player enters the game.