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What to put in the command line to fix a character r15 model?

Asked by 5 years ago

I have a huge batch of character models over 200 of them, but unfortunately many of them have missing joints because the model's inner parts were moved. Every model is unique, but in the same scale, with the parts themselves named properly. It's the joints that are missing. Anyway to fix this through command line or script?

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Are the character models losing joints in the game only or are they already missing them in studio? SerpentineKing 3885 — 5y
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on mobile so I can't test this and not sure if it's right but you could loop through the models, loop through the current model in the models (a for loop inside a for loop) check if there are any missing joints in the locations where joints should be. If there are, create the joint royaltoe 5144 — 5y
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you can keep a table containing all the properties that should be changed for each joint when it's missing. royaltoe 5144 — 5y

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