so. I have done this before, but when I changed to r15, it did not work anymore. I need a script or a way to make a part with a script that checks if a player actually goes near the NPC. I have the same example of another NPC and my original works on that one, so why does it not work on the new one? I tried it but the NPC just bounced away! how do I fix/do this?
you could try putting a part with transparency 1 and can collide false and script it so when the player touches it a certain script runs. You could do this by firing an event called "touched event" . Let me know if you need more help. (and also after you made it please accept my answer so i can ger that sweet reputation ;)