With this Block.Touched:Connect(function(hit)
He gets the value of who to touch, but what if he is already touching? Does not work.
2 Blocks, 1 is a decoration and it's stil, when I push a button the other block will be cloned from ReplicatedStorage and will be moved closer to block 1, block 2 stays for 3 seconds, even though the block 2 is inside block 1 it doesn't finds block 1 if i'm on touching of block 2 doesn't detect either, only if i move ...
for i = 1, #FireBrick do local child = FireBrick[i] if child.ClassName == "Part" then child.Size = Vector3.new(7.5, 1, 1) Main.Transparency = 1 child.Touched:Connect(function(hit) print("Hited" ..hit.Name) if hit.Name == "Block1" then hit:Destroy() end end) local cFire = Fire:Clone() cFire.Parent = child end end wait(3) Main:Destroy()